public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        PlayerStatisticsUIController myScript = (PlayerStatisticsUIController)target;

        if (GUILayout.Button("Generate test player"))
        {
            myScript.Init(new Player()
            {
                NumDeaths      = 3,
                NumKills       = 50,
                NumStageWins   = 10,
                ShotsFired     = 5,
                SpecialsFired  = 8,
                GravityChanges = 9
            });
        }
    }