void Start() { GameObject player = GameObject.FindGameObjectWithTag("Player"); _playerSnowCollection = player.GetComponent <PlayerSnowCollection>(); _playerMovement = player.GetComponent <PlayerMovement>(); snowBar.SetMaxSnowLevel(_snowLevelMax); }
void Start() { _currentLevel = _initialLevel; GameObject player = GameObject.FindGameObjectWithTag("Player"); _playerSnowCollection = player.GetComponent <PlayerSnowCollection>(); _playerMovement = player.GetComponent <PlayerMovement>(); }