void Start()
    {
        GameObject player = GameObject.FindGameObjectWithTag("Player");

        _playerSnowCollection = player.GetComponent <PlayerSnowCollection>();
        _playerMovement       = player.GetComponent <PlayerMovement>();

        snowBar.SetMaxSnowLevel(_snowLevelMax);
    }
Beispiel #2
0
    void Start()
    {
        _currentLevel = _initialLevel;

        GameObject player = GameObject.FindGameObjectWithTag("Player");

        _playerSnowCollection = player.GetComponent <PlayerSnowCollection>();
        _playerMovement       = player.GetComponent <PlayerMovement>();
    }