Esempio n. 1
0
 void Start()
 {
     LoadSceneFromOther.isLoad = true;
     GamePreferences.Load();
     PlayerPrefsLevel.LoadLevelData();
     Invoke("Finish", 2);
 }
Esempio n. 2
0
 public void FinishLevel(int star)
 {
     if (star > 0)
     {
         listLevel[CurrentLevel].OnFinish(star);
         if (CurrentLevel < (listLevel.Count - 1))
         {
             listLevel[CurrentLevel + 1].OnUnlock();
         }
         PlayerPrefsLevel.saveLevelData();
     }
 }
 void Awake()
 {
     PlayerPrefsLevel.LoadLevelData();
     levelLogic.init();
 }