Esempio n. 1
0
 private void Start()
 {
     pkm      = GetComponent <PlayerPickUpManager>();
     pckm     = FindObjectOfType <PickUpManager>();
     entity   = GetComponentInChildren <Entity>();
     skinSync = GetComponent <SyncPlayerSkin>();
 }
Esempio n. 2
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 private void GatherPlayerComponents()
 {
     entity                      = GetComponentInChildren <Entity>();
     playerController            = GetComponentInChildren <PlayerController>();
     weaponSlot                  = GetComponentInChildren <WeaponSlot>();
     playerAnimController        = GetComponentInChildren <PlayerAnimationController>();
     playerPickupManager         = GetComponentInChildren <PlayerPickUpManager>();
     playerInteractionController = GetComponentInChildren <PlayerInteractionController>();
     playerAudioManager          = GetComponentInChildren <PlayerAudioManager>();
     playerSkinSync              = GetComponentInChildren <SyncPlayerSkin>();
 }
Esempio n. 3
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 private void Components()
 {
     terminal = FindObjectOfType <CustomizationTerminal>();
     pckm     = GetComponent <PlayerPickUpManager>();
     getMat   = model.GetComponent <GetDefaultMat>();
 }