private void Start() { pkm = GetComponent <PlayerPickUpManager>(); pckm = FindObjectOfType <PickUpManager>(); entity = GetComponentInChildren <Entity>(); skinSync = GetComponent <SyncPlayerSkin>(); }
private void GatherPlayerComponents() { entity = GetComponentInChildren <Entity>(); playerController = GetComponentInChildren <PlayerController>(); weaponSlot = GetComponentInChildren <WeaponSlot>(); playerAnimController = GetComponentInChildren <PlayerAnimationController>(); playerPickupManager = GetComponentInChildren <PlayerPickUpManager>(); playerInteractionController = GetComponentInChildren <PlayerInteractionController>(); playerAudioManager = GetComponentInChildren <PlayerAudioManager>(); playerSkinSync = GetComponentInChildren <SyncPlayerSkin>(); }
private void Components() { terminal = FindObjectOfType <CustomizationTerminal>(); pckm = GetComponent <PlayerPickUpManager>(); getMat = model.GetComponent <GetDefaultMat>(); }