public void SetupCreate() { GameMan.Namespace n; GameMan.Platform p; GameMan.FromBlamVersion(engine, out n, out p); OutputStream = new BlamLib.IO.EndianWriter( GameMan.GetPlatformFolderPath( n, p, BlamLib.Managers.GameManager.PlatformFolder.Definitions_TDF ) + groupTag.Name + "." + Ext, BlamLib.IO.EndianState.Little, this, true); }
public DefinitionFile(TagGroup tag, GameMan.Namespace g, GameMan.Platform p) { engine = GameMan.ToBlamVersion(g, p); groupTag = tag; }
public DefinitionFile(TagGroup tag, GameMan.Namespace g, GameMan.Platform p) { engine = GameMan.ToBlamVersion(g, p); groupTag = tag; }