Esempio n. 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("PlayerBody"))
     {
         if (m_ContextOn != null && m_UseContext)
         {
             // RAISE
             // Signal:          Signal_ContextClueOn
             // Local Signal:    ScriptableObjects/Context Clue
             // Capturado por:   Player
             // Método:          Scripts/Player Scrips/ContextClue.cs->Enable()
             m_ContextOn.Raise();
         }
         m_PlayerMovment.Interacting(true);
         m_PlayerInRange = true;
     }
 }