Esempio n. 1
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 private void Awake()
 {
     d20Audio = GetComponent <D20AudioManager>();
     player   = FindObjectOfType <PlayerMovementRigidbody>();
 }
Esempio n. 2
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 private void Awake()
 {
     player = FindObjectOfType <PlayerMovementRigidbody>();
 }
Esempio n. 3
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 private void Awake()
 {
     particleHolder = FindObjectOfType <ParticleHolder>();
     player         = FindObjectOfType <PlayerMovementRigidbody>();
 }
Esempio n. 4
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 private void Start()
 {
     player = GetComponentInParent <PlayerMovementRigidbody>();
 }