/// <summary> /// Renders the outline of the board /// </summary> /// <param name="boardTemplate">template of the board to render</param> /// <param name="playerMaterials">material loader</param> public void RenderOutline(bool[] boardTemplate, PlayerMaterials playerMaterials) { TurnOffAllBricks(); _boardBehaviour.CheckTemplate(boardTemplate, _boardOfBricks); bool[] outlined = _boardBehaviour.OutlinedBricks(boardTemplate, _WidthAndHeightOfGrid); for (int i = 0; i < _AmountOfBricks; i++) { ActivateBrick(i, playerMaterials.GetDefaultMaterial(), outlined[i]); } }