Esempio n. 1
0
    void OnMouseEnter()
    {
        //show preview stats window and Hide the delay bar stuff

        if (pm.get_battle().allowPreview&& pm.search_unit(x, y) != null)  //y, x? needs testing
        {
            pm.get_battle().showStatPreviewWindow(pm.search_unit(x, y));
        }

        if (pm.allowHover || repositionPlace)
        {
            //call coloring function. makes and other affected tiles red.
            //sprite.color = new Color(250f / 255f, 100f / 255f, 100f / 255f);
            //Debug.Log("colouring");
            if (repositionPlace)
            {
                //Debug.Log("repositionplace is true");
                pm.highlight_helper(x, y, useGreen: false, isRepo: true);
            }
            else
            {
                pm.highlight_helper(x, y);
            }
        }
        //also: everytime, even if allowHover is false, hovering a tile will show its unit's status profile.
    }