private void btnGenerateField_Click(object sender, System.EventArgs e) { DisableShipButtons(); playerField.Reset(); playerField.GenerateField(); DrawPlayerField(); playerFieldArea.Enabled = false; btnStart.Enabled = true; }
private void Awake() { _deck = _deckSo.CreateInstance(); _playerField = new PlayerField <ICardInstance>(); _playerField.Reset(_deck); }