public Graphics(uint x, uint y) { Window = new RenderWindow(new VideoMode(x, y), "dsfdf"); Window.SetVerticalSyncEnabled(true); Window.Closed += (obj, e) => { Window.Close(); }; _groups = new List <Group>(); Window.Resized += (obj, e) => { FloatRect visibleArea = new FloatRect(0, 0, e.Width, e.Height); Window.SetView(new View(visibleArea)); Window.Clear(Color.Cyan); }; Window.MouseButtonPressed += (sender, args) => { if (args.Button != Mouse.Button.Left) { return; } foreach (var t in _groups) { Message message = new Message(); message.Dict = new Dictionary <string, int>(); message.Dict["X"] = args.X; message.Dict["Y"] = args.Y; t.Notify(EventType.Press, message); } }; Window.MouseButtonReleased += (sender, args) => { if (args.Button != Mouse.Button.Left) { return; } foreach (var t in _groups) { Message message = new Message(); message.Dict = new Dictionary <string, int>(); message.Dict["X"] = args.X; message.Dict["Y"] = args.Y; t.Notify(EventType.Release, message); } }; Window.KeyPressed += (sender, args) => { switch (args.Code) { case Keyboard.Key.F: PlayerField.GetGame().StartGame(9); break; } }; Window.MouseMoved += (sender, args) => { MousePosition = new Vector2f(args.X, args.Y); }; }
public override void Update() { PlayerField.GetGame().MainFrame.Window.Draw(Text); }
public override void UpdateState() { Obj.Shape.Position = PlayerField.GetGame().MainFrame.MousePosition; }
public Goban(GoRulesBase rulesBase) { _rulesBase = rulesBase; _grid = new GameObject[rulesBase[0], rulesBase[0]]; _scoreObjects = new TextObject[2]; Vector2u windowSize = PlayerField.GetGame().MainFrame.Window.Size; GameObject back = new GameObject(new RectangleShape((Vector2f)windowSize)); back.Shape.FillColor = Color.Blue; AddShape(back); int minDimension = (int)Math.Min(windowSize.X, windowSize.Y); int offset = minDimension / 20; int placeSize = minDimension - offset; GameObject place = new GameObject(new RectangleShape(new Vector2f(placeSize, placeSize))); place.Subscribe = new NotifierSub(place); place.Subscribe.AddObserver(new OnPressMessage(((i, i1) => { if (!rulesBase.GetActivePerson().IsBot&& !rulesBase.IsFinished) { int id = rulesBase.GetActivePerson().Id - 1; Console.WriteLine(id.ToString()); _selectedStone = new Stone(_cubeSize / 3f); Color customColor = new Color(); customColor.A = 255; customColor.R = (byte)(255 * id); customColor.G = (byte)(255 * id); customColor.B = (byte)(255 * id); _selectedStone.Shape.FillColor = customColor; _selectedStone.ChangeState(new GrabedState(_selectedStone)); _selectedStone.Update(); AddShape(_selectedStone); } }))); place.Subscribe.AddObserver(new OnReleaseMessage(((x, y) => { if (!rulesBase.GetActivePerson().IsBot) { if (_selectedStone != null) { (bool canPlace, int xStone, int yStone) = CanTookStone(x, y); bool isStepDone = rulesBase.GetActivePerson().MakeStep(xStone, yStone); if (isStepDone) { _selectedStone.ChangeState(null); TookOnGrid(_selectedStone, xStone, yStone); CheckConfirmity(); } else { RemoveShape(_selectedStone); } _selectedStone = null; } } }))); AddShape(place); place.Shape.Position = new Vector2f(offset / 2.0f, offset / 2.0f); place.Shape.FillColor = Color.Green; int size = rulesBase[0]; _cubeSize = (float)placeSize / size; _rectOffset = offset / 2.0f + _cubeSize / 2; for (int i = 0; i < size; i++) { RectangleShape lineHorizontal = new RectangleShape(new Vector2f(placeSize - _cubeSize, 1)); lineHorizontal.FillColor = Color.Black; lineHorizontal.Position = new Vector2f(_rectOffset, _rectOffset + _cubeSize * i); AddShape(new GameObject(lineHorizontal)); RectangleShape lineVertical = new RectangleShape(new Vector2f(1, placeSize - _cubeSize)); lineVertical.FillColor = Color.Black; lineVertical.Position = new Vector2f(_rectOffset + _cubeSize * i, _rectOffset); AddShape(new GameObject(lineVertical)); } _scoreObjects[0] = new TextObject("Score: 0", new Font("C:/CurrentProjects/LetsGo/Game/FONT.ttf")); _scoreObjects[0].Text.FillColor = Color.Black; _scoreObjects[1] = new TextObject("Score: 0", new Font("C:/CurrentProjects/LetsGo/Game/FONT.ttf")); _scoreObjects[1].Text.FillColor = Color.White; Vector2f textSize = new Vector2f(_scoreObjects[0].Text.GetGlobalBounds().Width, _scoreObjects[0].Text.GetGlobalBounds().Height + 20); _scoreObjects[0].Text.Position = (Vector2f)PlayerField.GetGame().MainFrame.Window.Size - textSize; textSize = new Vector2f(_scoreObjects[1].Text.GetGlobalBounds().Width, _scoreObjects[1].Text.GetGlobalBounds().Height); _scoreObjects[1].Text.Position = new Vector2f((PlayerField.GetGame().MainFrame.Window.Size.X - textSize.X), 0); AddShape(_scoreObjects[0]); AddShape(_scoreObjects[1]); TextObject passText = new TextObject("Pass", new Font("C:/CurrentProjects/LetsGo/Game/FONT.ttf")); GameObject pass = new GameObject(new RectangleShape(new Vector2f( passText.Text.GetGlobalBounds().Width * 1.5f, passText.Text.GetGlobalBounds().Height * 1.5f))); //ButtonObject Pass = new ButtonObject("Pass", new Font("C:/CurrentProjects/LetsGo/Game/FONT.ttf")); pass.Shape.Position = new Vector2f(650, 300); passText.Text.Position = new Vector2f(650, 300); passText.Text.FillColor = Color.Magenta; pass.Subscribe = new NotifierSub(pass); pass.Subscribe.AddObserver(new OnPressMessage(((i, i1) => { if (!rulesBase.GetActivePerson().IsBot) { ((Player)rulesBase.GetActivePerson()).Pass(); } if (rulesBase.IsFinished) { string endText; if (rulesBase.Persons[0].Score < rulesBase.Persons[1].Score) { endText = "WHITE WIN"; } else if (rulesBase.Persons[0].Score > rulesBase.Persons[1].Score) { endText = "BLACK WIN"; } else { endText = "DRAW"; } TextObject finishText = new TextObject(endText, new Font("C:/CurrentProjects/LetsGo/Game/FONT.ttf")); finishText.Text.Position = new Vector2f(250, 250); finishText.Text.FillColor = Color.Blue; AddShape(finishText); } pass.Shape.FillColor = Color.Green; }))); pass.Subscribe.AddObserver(new OnReleaseMessage(((i, i1) => { pass.Shape.FillColor = Color.White; }))); AddShape(pass); AddShape(passText); }