public void ConstructPlayer(PlayerType playertype) { switch (playertype) { case PlayerType.New: { GlobalVariables.User = new Player(playertype); //To-Do //mudar isso para a Initical City SendPlayer(7, 3); break; } case PlayerType.Load: { PlayerDAO pDao = new PlayerDAO(); GlobalVariables.User = pDao.Carregar("Teste"); SendPlayer(7, 3); break; } } }