Esempio n. 1
0
        /// <summary>
        /// Asynchronously raises the on player count event.
        /// </summary>
        /// <param name="args">The arguments.</param>
        private void FireOnPlayerCountEvent(PlayerCountArgs args)
        {
            EventHandler <PlayerCountArgs> tempHandler = OnPlayerCountChanged;

            if (tempHandler != null)
            {
                tempHandler.BeginInvoke(this, args, null, null);
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Asynchronously raises the on player count event. 
 /// </summary>
 /// <param name="args">The arguments.</param>
 private void FireOnPlayerCountEvent(PlayerCountArgs args)
 {
     EventHandler<PlayerCountArgs> tempHandler = OnPlayerCountChanged;
     if (tempHandler != null)
     {
         tempHandler.BeginInvoke(this, args, null, null);
     }
 }