Esempio n. 1
0
 // Update is called once per frame
 private void Update()
 {
     if (initialized)
     {
         if (core.GetIsBusy()) // if the core is busy make the canvas opaque
         {
             groupalpha = 1;
             GroupUpdate();
         }
         else // core not busy
         {
             Fade(); // fade UI
         }
     }
 }