/// <summary> /// 初始化. /// </summary> public void Init() { PlayerEnum index = PlayerEnum.Null; for (int i = 0; i < m_PlayerCoinData.Length; i++) { index = (PlayerEnum)(i + 1); m_PlayerCoinData[i] = new PlayerCoinData(index); } m_GameYuZhiCaiPiaoData.Init(); PcvrComInputEvent.GetInstance().OnCaiPiaJiWuPiaoEvent += OnCaiPiaJiWuPiaoEvent; PcvrComInputEvent.GetInstance().OnCaiPiaJiChuPiaoEvent += OnCaiPiaJiChuPiaoEvent; }
/// <summary> /// 玩家续币数量比较器. /// </summary> int PlayerCoinDataSortByXuBiVal(PlayerCoinData x, PlayerCoinData y)//排序器 { if (x == null) { if (y == null) { return(0); } return(1); } if (y == null) { return(-1); } int retval = y.XuBiVal.CompareTo(x.XuBiVal); return(retval); }