/// <summary>
    /// 初始化.
    /// </summary>
    public void Init()
    {
        PlayerEnum index = PlayerEnum.Null;

        for (int i = 0; i < m_PlayerCoinData.Length; i++)
        {
            index = (PlayerEnum)(i + 1);
            m_PlayerCoinData[i] = new PlayerCoinData(index);
        }

        m_GameYuZhiCaiPiaoData.Init();
        PcvrComInputEvent.GetInstance().OnCaiPiaJiWuPiaoEvent  += OnCaiPiaJiWuPiaoEvent;
        PcvrComInputEvent.GetInstance().OnCaiPiaJiChuPiaoEvent += OnCaiPiaJiChuPiaoEvent;
    }
    /// <summary>
    /// 玩家续币数量比较器.
    /// </summary>
    int PlayerCoinDataSortByXuBiVal(PlayerCoinData x, PlayerCoinData y)//排序器
    {
        if (x == null)
        {
            if (y == null)
            {
                return(0);
            }
            return(1);
        }

        if (y == null)
        {
            return(-1);
        }

        int retval = y.XuBiVal.CompareTo(x.XuBiVal);

        return(retval);
    }