Esempio n. 1
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 public Player(Vector2 startingPosition)
 {
     curState       = availState.right;
     state          = new RightIdleState(this);
     position       = startingPosition;
     monsterBuilder = new MonsterBuilder("Index/Index.csv");
     CreateAMonster();
 }
Esempio n. 2
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 public Player(Vector2 startingPosition)
 {
     curState = availState.right;
     state = new RightIdleState(this);
     position = startingPosition;
     monsterBuilder = new MonsterBuilder("Index/Index.csv");
     CreateAMonster();
 }
Esempio n. 3
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 public void Up()
 {
     curState = availState.up;
     state.Up();
     position.Y -= 1;
 }
Esempio n. 4
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 public void Right()
 {
     curState = availState.right;
     state.Right();
     position.X += 1;
 }
Esempio n. 5
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 public void Left()
 {
     curState = availState.left;
     state.Left();
     position.X -= 1;
 }
Esempio n. 6
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 public void Down()
 {
     curState = availState.down;
     state.Down();
     position.Y += 1;
 }
Esempio n. 7
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 public void Down()
 {
     curState = availState.down;
     state.Down();
     position.Y += 1;
 }
Esempio n. 8
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 public void Up()
 {
     curState = availState.up;
     state.Up();
     position.Y -= 1;
 }
Esempio n. 9
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 public void Right()
 {
     curState = availState.right;
     state.Right();
     position.X += 1;
 }
Esempio n. 10
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 public void Left()
 {
     curState = availState.left;
     state.Left();
     position.X -= 1;
 }