Esempio n. 1
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 public void Init(Player.Entity target)
 {
     _target = target;
     _chaseTimer.Start();
 }
Esempio n. 2
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 public void Init(Player.Entity target)
 {
     Speed   = 0;
     _player = target;
 }
Esempio n. 3
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 public void Init(Player.Entity target)
 {
     _player = target;
 }
Esempio n. 4
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 public void Init(Player.Entity target)
 {
 }
Esempio n. 5
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 public void Init(Player.Entity target)
 {
     _target = target;
     GetNode <Timer>("ChaseTimer").Start();
     GetNode <Timer>("ChaseTimer").WaitTime = (float)(_random.NextDouble() * (4.5 - 2.5) + 2.5);
 }