Esempio n. 1
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 /// <summary>
 /// Resumes the paused TimelineAsset, sets the TimeScale to 1 and hides the pause UI
 /// </summary>
 public void ResumeTimeline()
 {
     _isPaused = false;
     _playableDirector.ResumeDirector(_defaultPlaybackSpeed);
     _pauseScreenCanvasGroup.alpha          = 0f;
     _pauseScreenCanvasGroup.interactable   = false;
     _pauseScreenCanvasGroup.blocksRaycasts = false;
     Time.timeScale = 1f;
 }