public static void Dispose() { if (PlayController != null) { PlayController.Dispose(); PlayController = null; } }
public void RemoveController(PlayController controller) { controller.Started -= Controller_Started; controller.Stopped -= Controller_Stopped; try { controller.Dispose(); } catch (Exception e) when(!PlayniteEnvironment.ThrowAllErrors) { logger.Error(e, $"Failed to dispose game controller {controller.GetType()}"); } PlayControllers.Remove(controller); }