private void PlanetDeck_CardClicked(object sender, PlanetCardClickedEventArgs e)
 {
     if (_state == GameState.PlayerAction)
     {
         _state               = GameState.SetupChooseLifeformCard;
         _planetCard          = e.Details;
         _planetCardBehaviour = e.Card;
         audioSource.PlayOneShot(selectCard);
     }
 }
Esempio n. 2
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 private void PlanetDeck_CardClicked(object sender, PlanetCardClickedEventArgs e)
 {
 }