Esempio n. 1
0
        public override void LoadContent(ContentManager content)
        {
            _spriteBatch = new SpriteBatch(GraphicsDevice);

            _sheets = new SpriteSheets();
            SpriteSheet sheet1 = SpriteSheetLoader.LoadFromFile(@"Content\characters.spritesheet.json", content);

            _sheets.Add(sheet1);
            SpriteSheet sheet2 = SpriteSheetLoader.LoadFromFile(@"Content\playership.spritesheet.json", content);

            _sheets.Add(sheet2);
            SpriteSheet sheet3 = SpriteSheetLoader.LoadFromFile(@"Content\explosion1.spritesheet.json", content);

            _sheets.Add(sheet3);
            _animations = AnimationsLoader.LoadFromFile(@"Content\animations1.json");
            NextAnimation();

            _font.LoadContent();
            _statusPane.LoadContent(content);
        }
Esempio n. 2
0
 public void LoadContent(ContentManager content)
 {
     _font.LoadContent();
 }