Esempio n. 1
0
    void moveCurrentPieceAllTheWayDown()
    {
        bool somethingMoved = true;

        while (somethingMoved)
        {
            //Debug.Log("while tick");
            somethingMoved = false;

            if (currentPiece.possibleDownwardMovement())
            {
                //Debug.Log("moved down");
                somethingMoved = true;
                movePieceDown(currentPiece);
            }
        }

        lockPieceAndSwapSpawn();
    }