void ReleaseDesignerOutlets() { if (ButtonAdd != null) { ButtonAdd.Dispose(); ButtonAdd = null; } if (ButtonNext != null) { ButtonNext.Dispose(); ButtonNext = null; } if (PickerTime != null) { PickerTime.Dispose(); PickerTime = null; } if (TableViewDates != null) { TableViewDates.Dispose(); TableViewDates = null; } }
private void PickerTimeButton(object sender, EventArgs e) { PickerTime.Focus(); }