void ReleaseDesignerOutlets()
        {
            if (ButtonAdd != null)
            {
                ButtonAdd.Dispose();
                ButtonAdd = null;
            }

            if (ButtonNext != null)
            {
                ButtonNext.Dispose();
                ButtonNext = null;
            }

            if (PickerTime != null)
            {
                PickerTime.Dispose();
                PickerTime = null;
            }

            if (TableViewDates != null)
            {
                TableViewDates.Dispose();
                TableViewDates = null;
            }
        }
Beispiel #2
0
 private void PickerTimeButton(object sender, EventArgs e)
 {
     PickerTime.Focus();
 }