// Token: 0x0600B25C RID: 45660 RVA: 0x00416B9C File Offset: 0x00414D9C
 protected void BMAGFLLGDPJ()
 {
     if (PhotonHandler.SP != null && PhotonHandler.SP != this && PhotonHandler.SP.gameObject != null)
     {
         UnityEngine.Object.DestroyImmediate(PhotonHandler.SP.gameObject);
     }
     PhotonHandler.SP = this;
     UnityEngine.Object.DontDestroyOnLoad(base.gameObject);
     this.updateInterval            = 65 / PhotonNetwork.sendRate;
     this.updateIntervalOnSerialize = -20 / PhotonNetwork.sendRateOnSerialize;
     PhotonHandler.OHHNDPPMELE();
 }