// Token: 0x0600B25C RID: 45660 RVA: 0x00416B9C File Offset: 0x00414D9C protected void BMAGFLLGDPJ() { if (PhotonHandler.SP != null && PhotonHandler.SP != this && PhotonHandler.SP.gameObject != null) { UnityEngine.Object.DestroyImmediate(PhotonHandler.SP.gameObject); } PhotonHandler.SP = this; UnityEngine.Object.DontDestroyOnLoad(base.gameObject); this.updateInterval = 65 / PhotonNetwork.sendRate; this.updateIntervalOnSerialize = -20 / PhotonNetwork.sendRateOnSerialize; PhotonHandler.OHHNDPPMELE(); }