Esempio n. 1
0
    private void Start()
    {
        pauseLogic    = GetComponent <PauseLogic>();
        sceneSwitcher = GetComponent <SceneSwitcher> ();

        pause.onClick.AddListener(delegate(){ pauseLogic.GetInput(); });
        main.onClick.AddListener(delegate(){ pauseLogic.GetInput(); sceneSwitcher.StartScene(); });
        backButton.onClick.AddListener(delegate(){ pauseLogic.GetInput(); });
    }
Esempio n. 2
0
 void Start()
 {
     pauseLogic     = GetComponent <PauseLogic>();
     Time.timeScale = 1;
     gameOverCanvas.gameObject.SetActive(false);
 }
Esempio n. 3
0
 void Start()
 {
     gameWinCanvas.gameObject.SetActive(false);
     pauseLogic = GetComponent <PauseLogic>();
 }