public override void InitializePatrolPath() { PatrolPath = _algorithm.CalculatePath(StartCell, _level.Map[8, 27], _level.Map); PatrolPath.AddRange(_algorithm.CalculatePath(_level.Map[8, 27], _level.Map[12, 30], _level.Map)); PatrolPath.AddRange(_algorithm.CalculatePath(_level.Map[12, 30], StartCell, _level.Map)); }