public PartySetGameDataResult PartySetGameData(PartySetGameDataRequest request) { PartyMember partyMember; if (TryGetUserPartyMember(out partyMember) && partyMember.IsOwner) { var party = _partyRepository.FindByPartyIdAsync(partyMember.PartyId).Result; if (party != null) { party.GameData = request.GameData; _partyRepository.UpdateAsync(party).Wait(); } } return(new PartySetGameDataResult { Result = new ServiceResult <bool> { Data = true } }); }
public PartySetGameDataResult PartySetGameData(PartySetGameDataRequest request) { PartyMember partyMember; if (TryGetUserPartyMember(out partyMember) && partyMember.IsOwner) { var party = _partyRepository.FindByPartyIdAsync(partyMember.PartyId).Result; if (party != null) { party.GameData = request.GameData; _partyRepository.UpdateAsync(party).Wait(); } } return new PartySetGameDataResult { Result = new ServiceResult<bool> { Data = true } }; }
public PartySetGameDataResult PartySetGameData(PartySetGameDataRequest request) { return new PartySetGameDataResult { Result = new ServiceResult<bool> { Data = true } }; }