public SetVisible ( UnityEditor.SerializedProperty curveProp, bool visible ) : void | ||
curveProp | UnityEditor.SerializedProperty | |
visible | bool | |
return | void |
public SetVisible ( UnityEditor.SerializedProperty curveProp, bool visible ) : void | ||
curveProp | UnityEditor.SerializedProperty | |
visible | bool | |
return | void |