Esempio n. 1
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 public VertexPositionColorTexture[] GetVertices(GameTime gameTime)
 {
     Step(gameTime);
     return(ParticleSpriteMap.GetVertices(ParticleType, GetVector(), new Vector2(ParticleSize, ParticleSize)));
 }
Esempio n. 2
0
 public void Draw(GameTime gameTime)
 {
     Step(gameTime);
     ParticleSpriteMap.Draw(ParticleType, ParticleSize, ParticleSize, GetVector());
 }