void OnTriggerExit(Collider other) { if (ps.SetChoice(choice)) { bool saveme = true; ps.GetDataFarmer().Save(new DFAnswerSelection(), saveme); Debug.Log(string.Format("Answer selected: {0}", ps.GetLastChoice())); } }
void OnTriggerStay(Collider other) { if (leftController.controller.GetHairTriggerUp() || rightController.controller.GetHairTriggerUp()) { if (ps.SetChoice(choice)) { bool saveme = true; ps.GetDataFarmer().Save(new DFAnswerSelection(), saveme); Debug.Log(string.Format("Answer selected: {0}", ps.GetLastChoice())); } } }