public void ShowRuneSetPanel() { if (currentSubPanelType == subPanelType.rune) { return; } currentSubPanelType = subPanelType.rune; // UIEffectManager.Instance.showAnimFadeIn(runePanel); HEWPageController page = runePanel.GetComponentInChildren <HEWPageController>(); page.ItemsInit(SDConstants.ItemType.Rune); GoddessPV.GetComponent <CanvasGroup>().DOFade(0.5f, 0.1f); // SDGD.transform.DOMove(GD_rune_place.position, GD_animTime); }