public void ShowRuneSetPanel()
    {
        if (currentSubPanelType == subPanelType.rune)
        {
            return;
        }
        currentSubPanelType = subPanelType.rune;
        //
        UIEffectManager.Instance.showAnimFadeIn(runePanel);
        HEWPageController page = runePanel.GetComponentInChildren <HEWPageController>();

        page.ItemsInit(SDConstants.ItemType.Rune);
        GoddessPV.GetComponent <CanvasGroup>().DOFade(0.5f, 0.1f);
        //
        SDGD.transform.DOMove(GD_rune_place.position, GD_animTime);
    }