public IEnumerator PacmansSpeedResets() { pacmanMovement.ResetSpeed(); yield return(new WaitForSeconds(WAIT_TIME)); Assert.AreEqual(pacmanMovement.GetSpeed(), pacmanMovement.GetOriginalSpeed()); }
public IEnumerator CollidingWithPowerupIncreasesSpeed() { pacman.transform.position = powerup.transform.position; yield return(new WaitForSeconds(WAIT_TIME)); Assert.AreEqual(pacmanMovement.GetBoostSpeed(), pacmanMovement.GetSpeed()); }
public IEnumerator CanStopEntities() { PacmanMovement pm = pacman.GetComponent <PacmanMovement>(); goManager.StopMovingEntities(); yield return(new WaitForSeconds(WAIT_TIME)); Assert.AreEqual(0f, pm.GetSpeed()); Assert.AreEqual(0f, ghost.GetSpeed()); }
public IEnumerator CanMoveEntities() { PacmanMovement pm = pacman.GetComponent <PacmanMovement>(); goManager.StartMovingEntities(); yield return(new WaitForSeconds(WAIT_TIME)); Assert.AreEqual(pm.GetOriginalSpeed(), pm.GetSpeed()); Assert.AreEqual(ghost.GetSpeed(), ghost.GetMovingSpeed()); }