Esempio n. 1
0
        public Timeline(int width, int height)
        {
            InitializeComponent();
            DefaultRenderQuality = RenderQuality.LowQuality;
            this.Size            = new Size(width, height);

            TimeLineView = this.Layer;
            Camera.AddLayer(TimeLineView);
            TimeLineView.MoveToBack();
            TimeLineView.Pickable = false;
            TimeLineView.Brush    = new SolidBrush(Color.FromArgb(92, 92, 92));
            //BackColor = Color.FromArgb(60, 60, 60);

            GroupList        = new InterpData();
            GroupList.Bounds = new RectangleF(0, 0, ListWidth, Camera.Bounds.Bottom - InfoHeight);
            GroupList.Brush  = new SolidBrush(Color.FromArgb(60, 60, 60));
            Root.AddChild(GroupList);
            this.Camera.AddChild(GroupList);

            TimeLineInfo        = new PNode();
            TimeLineInfo.Bounds = new RectangleF(0, Camera.Bounds.Bottom - InfoHeight, ListWidth, InfoHeight);
            TimeLineInfo.Brush  = Brushes.Black;
            Root.AddChild(TimeLineInfo);
            this.Camera.AddChild(TimeLineInfo);

            RemoveInputEventListener(PanEventHandler);
            RemoveInputEventListener(ZoomEventHandler);
            setupDone = true;
        }
Esempio n. 2
0
 public GraphEditor(int width, int height)
 {
     InitializeComponent();
     this.Size = new Size(width, height);
     nodeLayer = this.Layer;
     edgeLayer = new PLayer();
     Root.AddChild(edgeLayer);
     this.Camera.AddLayer(0, edgeLayer);
     backLayer = new PLayer();
     Root.AddChild(backLayer);
     backLayer.MoveToBack();
     this.Camera.AddLayer(1, backLayer);
     nodeLayer.AddInputEventListener(new NodeDragHandler());
 }