Esempio n. 1
0
    public static string GetPlayerSpriteName(PLAYER_SKIN playerSprite)
    {
        switch (playerSprite)
        {
        case PLAYER_SKIN.NORMAL:
            return("Hero_Sheet");

        case PLAYER_SKIN.HERO_MINT:
            return("Hero_Sheet_mint");

        case PLAYER_SKIN.HERO_8BIT:
            return("Hero_Sheet_8bit");

        case PLAYER_SKIN.HERO_COLD:
            return("Hero_Sheet_cold");

        case PLAYER_SKIN.HERO_INSANE:
            return("Hero_Sheet_insane");

        case PLAYER_SKIN.HERO_GRAY:
            return("Hero_Sheet_gray");

        case PLAYER_SKIN.HERO_INVIS:
            return("Hero_Sheet_invis");

        default:
            return("Hero_Sheet");
        }
    }
Esempio n. 2
0
 public void SetPlayerSkin(PLAYER_SKIN playerSkin)
 {
     currentPlayerSprite = playerSkin;
     if (onChangePlayerSkin != null)
     {
         onChangePlayerSkin();
     }
 }