private void RetryGame()
 {
     Time.timeScale = 1f;
     OwnSceneManager.Load(OwnSceneManager.Scenes.GameScene);
 }
Esempio n. 2
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 private void MyMenu()
 {
     Time.timeScale = 1f;
     OwnSceneManager.Load(OwnSceneManager.Scenes.MainMenuScene);
 }
Esempio n. 3
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 public void StartGame() =>
 OwnSceneManager.Load(OwnSceneManager.Scenes.GameScene);