public void SetFriendlyTargetStatus(bool legitTarget) { OverlaySlot.SetFriendly(); OverlaySlot.SetStatic(); isLegitTarget = legitTarget; }
public void SetFriendlyPerformerStatus(bool legitTarget) { OverlaySlot.SetFriendly(); OverlaySlot.SetActive(); isLegitTarget = legitTarget; }