Esempio n. 1
0
 virtual protected void Logging()
 {
     if (playerCMDNo >= playerPosLog.Count)
     {
         hasSolvedLog.Add(hasSolved);
         playerPosLog.Add(player.startPosition);
         playerHoldingLog.Add(player.GetData());
         playerInboxLog.Add(playerInbox.GetCurrentState());
         playerOutboxLog.Add(playerOutbox.GetCurrentState());
     }
 }
Esempio n. 2
0
 protected override void Logging()
 {
     if (playerCMDNo >= playerPosLog.Count)
     {
         hasSolvedLog.Add(hasSolved);
         playerPosLog.Add(player.startPosition);
         playerHoldingLog.Add(player.GetData());
         playerInboxLog.Add(playerInbox.GetCurrentState());
         playerOutboxLog.Add(playerOutbox.GetCurrentState());
         distrustOutboxLog.Add(distrustOutbox.GetCurrentState());
         memoryBarLog.Add(memoryBar.GetCurrentState());
     }
 }