Esempio n. 1
0
 public static GameEngine CreateGameEngine(GameState state, ICharacterBehavior characterBehavior = null, ISkillEngine skillEngine = null, IEffectEngine effectEngine = null)
 {
     characterBehavior = characterBehavior ?? new TestCharacterBehavior();
     effectEngine      = effectEngine ?? EffectEngine;
     skillEngine       = skillEngine ?? new SkillEngine(effectEngine);
     return(new GameEngine(state, characterBehavior, skillEngine, effectEngine));
 }