void OnNotifyOffline(SocketModel model) { NotifyOffline notify = SerializeUtil.Deserialize <NotifyOffline>(model.message); //销毁坦克 OtherTank tank = TankManager.instance.GetTank(notify.id) as OtherTank; if (tank != null) { tank.Destory(); } //移除坦克对象 TankManager.instance.RemoveTank(tank); }