Esempio n. 1
0
        private void OnUpdate()
        {
            //node.Position = new AIOEngine.MathSpace.Vector3(x, 0, 0);

            //camera.Position = new AIOEngine.MathSpace.Vector3(x, 0, 0);

            x += 0.5f;

            camera.Update();

            // Update the scene
            scene.Update();
        }
Esempio n. 2
0
        private void OnUpdate()
        {
            //node.Position = new AIOEngine.MathSpace.Vector3(x, 0, 0);

            //camera.Position = new AIOEngine.MathSpace.Vector3(x, 0, 0);

            node.AngleZInDegrees = x;

            //x ++;

            camera.Update();

            // Update the scene
            scene.Update();
        }