Esempio n. 1
0
        private static void Game_OnGameUpdate(EventArgs args)
        {
            Orbwalker.SetMovement(true);
            Vector3 pos = enemy.Position + Vector3.Normalize(enemy.Position - ObjectManager.Player.Position) * 650
                          var enemy = SimpleTS.GetTarget(10000, SimpleTs.DamageType.Physical);

            if (enemy != null)
            {
                Orbwalker.Orbwalk(enemy, pos, 50);
            }
        }