Esempio n. 1
0
 public virtual void LateUpdate()
 {
     if (this.target)
     {
         this.x = this.x + ((Input.GetAxis("Mouse X") * this.xSpeed) * 0.02f);
         this.y = this.y - ((Input.GetAxis("Mouse Y") * this.ySpeed) * 0.02f);
         this.y = OrbitCamera.ClampAngle(this.y, this.yMinLimit, this.yMaxLimit);
         Quaternion rotation       = Quaternion.Euler(this.y, this.x, 0);
         Vector3    targetPos      = this.target.position + this.targetOffset;
         Vector3    direction      = rotation * -Vector3.forward;
         float      targetDistance = this.AdjustLineOfSight(targetPos, direction);
         this.currentDistance    = Mathf.SmoothDamp(this.currentDistance, targetDistance, ref this.distanceVelocity, this.closerSnapLag * 0.3f);
         this.transform.rotation = rotation;
         this.transform.position = targetPos + (direction * this.currentDistance);
     }
 }