Esempio n. 1
0
    public void SairDoJogo()
    {
        OptionsMenuUI.SetActive(false);
        Continuar();

        SceneManager.LoadScene(0);
    }
 private void Update()
 {
     if (isGameOver && Input.GetKeyDown(KeyCode.R))
     {
         Restart();
     }
     if (Input.GetKeyDown(KeyCode.Escape) && isReady)
     {
         if (menudepth == 0)
         {
             Pause();
         }
         else if (menudepth == 1)
         {
             Resume();
         }
         else if (OptionsMenuUI.activeInHierarchy == true)
         {
             OptionsMenuUI.SetActive(false);
             PauseMenuUI.SetActive(true);
             menudepth--;
         }
         else if (QuitMenuUI.activeInHierarchy == true)
         {
             QuitMenuUI.SetActive(false);
             PauseMenuUI.SetActive(true);
             menudepth--;
         }
     }
 }
Esempio n. 3
0
 public void CarregarOpcoes()
 {
     OptionsMenuUI.SetActive(true);
 }