public void SairDoJogo() { OptionsMenuUI.SetActive(false); Continuar(); SceneManager.LoadScene(0); }
private void Update() { if (isGameOver && Input.GetKeyDown(KeyCode.R)) { Restart(); } if (Input.GetKeyDown(KeyCode.Escape) && isReady) { if (menudepth == 0) { Pause(); } else if (menudepth == 1) { Resume(); } else if (OptionsMenuUI.activeInHierarchy == true) { OptionsMenuUI.SetActive(false); PauseMenuUI.SetActive(true); menudepth--; } else if (QuitMenuUI.activeInHierarchy == true) { QuitMenuUI.SetActive(false); PauseMenuUI.SetActive(true); menudepth--; } } }
public void CarregarOpcoes() { OptionsMenuUI.SetActive(true); }