Esempio n. 1
0
    public void DirRight()
    {
        OperatorController CharacterScript = settingCharacter.GetComponent <OperatorController>();

        CharacterScript.AttackDir    = Vector3.right;
        CharacterScript.RotateYAngle = 0;

        CharacterScript.Activate();
        print("set to Right");
        CharacterSettingOver();
        Destroy(gameObject);
    }
Esempio n. 2
0
    public void DirDown()
    {
        OperatorController CharacterScript = settingCharacter.GetComponent <OperatorController>();

        CharacterScript.AttackDir = Vector3.back;
        CharacterScript.Activate();
        CharacterScript.RotateYAngle = 90;

        print("set to Down");
        CharacterSettingOver();
        Destroy(gameObject);
    }